Interesting game. I do believe the game has potential. A couple of things I would like to note from my play through on web version:
The lack of a life bar certainly makes things difficult, knowing how long to kill the boss.
Another thing I noticed, is that the rage bar gets depleted on a successful attack on me
Something weird I also noticed is that if I am not careful of how I approach the boss, I will collide with something that will push me back.
There seems to be some weird mouse behaviour when the itch.io game is in the smaller window compared to when you make it full screen
The attack animation is pretty slow in getting ready for the next attack, and the player has to wait for the animation to finish to launch the next attack
The attack window seems pretty short, you would have to be incredibly close to get the hits in
To me, the art style does not match the gameplay. You could lean more towards a cartoon-ish art style or more ps1/ps2.
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Interesting game. I do believe the game has potential.
A couple of things I would like to note from my play through on web version:
Mouse sensitivity is WAY too high to play this.
This seems to be different with different mice or computers. But we are aware of the issue...