Catch the flies  that appear on both sides of the screen by aiming at them and then hitting them.

Use a gamepad: Move a stick and the corresponding shoulder button to catch.

There is a cooldown time, so aim carefully!

Keyboard controls as shown in the game (Z is physical key)

Win: Catch all flies.

Lose: Miss too many flies and starve.


Currently has no art, so the Godot Logo is used as "flies".


Made for the 2025 GDTV game-jam themed "Tiny World".

Input mappings setup with/for Playstation3 gamepad.

It should work with any other dual-stick  gamepad.

Published 1 day ago
StatusPrototype
PlatformsHTML5, Linux
Release date 1 day ago
Authorheckert
GenreAction
Made withGodot
Tags2D, Abstract, gdtv-jam, Godot, no-art, Short
Average sessionA few minutes
InputsKeyboard, Gamepad (any), Playstation controller

Download

Download
TwinStickFlyCatcher_Linux.x86_64 66 MB

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