Twinstick Flycatcher
Catch the flies that appear on both sides of the screen by aiming at them and then hitting them.
Use a gamepad: Move a stick and the corresponding shoulder button to catch.
There is a cool-down time, so aim carefully!
Keyboard controls as shown in the game (Z is physical key)
Win: Catch all flies.
Lose: Miss too many flies and starve.
Made for the 2025 gamedev.tv jam themed "Tiny World".
Art by MissyTerry and Kaiec. Font https://fonts.google.com/specimen/Gloria+Hallelujah is used under SIL1.0
All audio licensed CC0, downloaded from https://freesound.org/ and https://opengameart.org/, except:
zippo-flick.wav by scuzzpuck -- https://freesound.org/s/12689/ -- License: Attribution NonCommercial 3.0
Input mappings setup with/for Playstation3 gamepad. It should work with any other dual-stick gamepad.
Big thanks to Godot Camp 2025 hosted by Godot Stammtisch Karlsruhe e.V. for their input (like the session on Visual Shaders in Godot)
Updated | 19 days ago |
Published | 22 days ago |
Status | In development |
Platforms | HTML5, Linux |
Release date | 22 days ago |
Authors | heckert, MissyTerry, Kaiec Games |
Genre | Action |
Made with | Godot |
Tags | 2D, Abstract, gdtv-jam, Godot, Short |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any), Playstation controller |
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