Build Update 2023-03-19 with "High Ground" tile layer
Unity 2D RPG Combat course » Devlog
Adding another non-parallaxing tilemap layer allows hills to be stacked and easier framing of the level exits.
This looks much cleaner now, and no more fine-tuning for the canopy's parallax shift.
And look how the framing hills now begin to become mountains
Files
2d_rpg_w-20230319.zip 28 MB
Mar 19, 2023
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Unity 2D RPG Combat course
It's a course from gamedev.tv
Status | In development |
Author | heckert |
Genre | Role Playing |
Tags | 2D, Pixel Art, Retro, Simple, Singleplayer, Unity |
More posts
- Update 2023-09-11, finished the courseSep 11, 2023
- Update 2023-04-10, finished Section "Bullet Hell"Apr 10, 2023
- Update 2023-04-05, finished Section Inventory & WeaponsApr 05, 2023
- Build Update 2023-03-27, finished Section URP & LightingMar 27, 2023
- Unitypackage for the Finishing Touches on URP&Lighting sectionMar 27, 2023
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