Build Update 2023-03-19 with "High Ground" tile layer


Adding another non-parallaxing tilemap layer allows hills to be stacked and easier framing of the level exits.


This looks much cleaner now, and no more fine-tuning for the canopy's parallax shift.


And look how the framing hills now begin to become mountains


Files

2d_rpg_w-20230319.zip 28 MB
Mar 19, 2023

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