Version 1.0 is out
It's Sunday evening and the game is feature-complete!
With the Upload of a WebGL build as well as versions for Linux, Mac, and Windows, as well as an export of the Project source, I think I can call this a wrap.
Note: There are two 3D models from the asset package I had to modify in order for them to work in the project. These two files have been reset to empty in the exported project source.
Before you open the project you need to replace the empty files with suitable FBX exports. One easy way to start would be downloading the asset package into another project and copying the umodified versions. They wouldn't work as they are supposed to, but should keep the project from breaking.
The ".meta" files are included so references to the models should be kept working.
Files
Get Pac-man-AL
Pac-man-AL
Pacman's Afterlife
More posts
- Version 1.1 Beta as WebGL buildJun 29, 2022
- First take at "feature complete"May 29, 2022
- Basic Movement and Start menuMay 25, 2022
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