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Pac-man-AL

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Devlog

  • Version 1.1 Beta as WebGL build
    June 29, 2022 by heckert
    1
    I addressed a number of issues that had been reported in the game jam's feedback: The collision areas on the pills to collect is much larger now, so walking past them should be gone for good. The ghos... Continue reading
  • Version 1.0 is out
    May 29, 2022 by heckert
    It's Sunday evening and the game is feature-complete! With the Upload of a WebGL build as well as versions for Linux, Mac, and Windows, as well as an export of the Project source, I think I can call t... Continue reading
  • First take at "feature complete"
    May 29, 2022 by heckert
    After quite a bit of work the first version that can be considered "feature complete" (for the scoped down feature set for the jam) has been finished and is ready to play... Continue reading
  • Basic Movement and Start menu
    May 25, 2022 by heckert
    Wednesday, about noon: Here we go with the first "real" build of the game... This is more or less what I wanted to have managed on Monday. Things are going more slowly than expected. Next step: Gettin... Continue reading
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